eso degeneration skill. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. eso degeneration skill

 
 Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interruptedeso degeneration skill  Spell damage +19

As for the healing aspect of these skills I also prefer Power Surge but thats probably because Im running with 64% spell crit (provided by Julianos and Inner Light). Welcome to DottzGaming. Unlocks at: Mages Guild Rank 4. The downside is, with Update 35 in. New effect. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. If you’re in a trial and someone is providing like a Necromancer using the skill Empowering Grasp, you might switch Solar Barrage skill out for Ritual of Retribution to increaseDebilitate. Degeneration does not proc. com. Toppling Charge. Daedric Tomb should work, and the first tick of Acid Spray. Name: Radiating Regeneration. Werewolf vs. The damage dealt is based on your highest offensive stats. Heal only targets yourself. . BUT now does have a couple more options to still maintain that. After, apply your buffs and cast the DoT skills on cooldown for the best, highest DPS. Skill Description. Mages Guild. Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds. Share your staff's life-giving energy, healing you or a nearby ally for 10590 Health over 10 seconds. Range: 28 meters. Inner Light is a Skill in Elder Scrolls Online (ESO). The FATE LORD Build is a POWERFUL Stamina Arcanist DPS option, capable of massive damage numbers, even without Trials gear! Plus, the rotation is simple to learn, making this build a great option for players at all skill levels looking to boost their damage. Where is the significant buff in the patch notes, or did they forget to increase it for Degeneration if you morph Entropy. Achieving Harmony with Death. EASY Stamina Arcanist DPS Build 110K+ – FATE LORD. 06% increase) Keep in mind these damage over times are contextual and another bonus tip. Heals two additional targets. Best. Help. Thus, they need to be cast less often and are easier to maintain, for. Use the right mouse button to remove a skill point. Become the a sigma Male (or Female) and refuse to use {ANY DK Skills} but still be viable in Veteran Dungeon's. Cost: 175. Flame Clench knocks the target back. Skills can be reset at Rededication Shrines found in the capital. Deals XX magick damage over 12 seconds to target. The trap remains where placed for 60 seconds or until triggered. Damage values are. Also grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20 % for 20 seconds. Type: Active ability. Range: 28m. Now each class in the game also has three unique skill lines, so the best thing to do right off the bat is to place one skill point into each of those 3 class skill lines. Target: Cone. Heals two additional targets. After the exchange is complete, you gain Major Resolve and Major Ward. I read through several guides. Radiating Regeneration is a skill in the Restoration Staff skill line under the Weapon category in. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70 %. Each race has 4 bonuses: one that is unlocked by selecting the race, one that unlocks at rank 5, one that unlocks at rank 10. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. For regular questing I think doing this and dropping Crippling Grasp and Entropy wouldn't be such a bad idea. The ESO Magicka Nightblade PvE Build Playstyle. Escalating Runeblades. As for the healing aspect of these skills I also prefer Power Surge but thats probably because Im running with 64% spell crit (provided by Julianos and Inner Light). Reduces the cost as the ability ranks up. Now, lets say your char, just with gold weapon & glyphs should have around 3k w/s dmg + 30k of main resources, so your basic skills, like Veilled Strike would hit with 6k dmg. Target: Area. To level up the MagesGuild skill-line in the Elder Scrolls Online you have to collect lorebooks. Carve. Cost: 2646. The Languid Eye. the hot is even better now on structured entropy, ticks every 2 seconds instead of every 6, meaning you will get 7 ticks per cast instead of 3 and degeneration gives 100 mag back on light attacks, while doing way more dps, your "mag dps" friends might be able to run blue max health/mag food instead of witchmothers, which is the only reason you. Introduction. . Cast Time: Instant. You also reflect all projectiles cast at you. The ESO Stamina Necromancer PvP Build is an absolute brute. Skill description. Skill description. The ESO Stamina Templar PVP build offers some hard-hitting burst, high mobility and great survivability. There are 5 Guilds in Elder Scrolls Online which are available to all players – the Mage’s Guild and the Fighter’s Guild. This build works well in groups and also shines in solo play. Weaknesses: Build depends entirely on Werewolf Form. This being casts forth a beam that rends asunder reality for 6 seconds that deals 3382 Magic Damage to enemies within 5 meters every 0. This Skill belongs to the Guild Skills category and is located in the Mage’s Guild Skill Line. 27 Visit Cyrodiil. Bind an enemy with chaotic magic, dealing 21560 Magic Damage over 20 seconds, and healing you for 1704 every 2 seconds. Name: Rapid Regeneration. Cost: 2381. Release a surge of elemental energy, dealing 5285 Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10% for 10 seconds. Transformed by Apocrypha Empowered by Oblivion, Arcanists utilize eldritch energies from Hermaeus Mora’s realm of Apocrypha to support their allies and obliterate their foes. Alternatively you could drop two of these skills to fit in Shadow cloak and concealed weapon. Cast Time: Instant. Destructive Touch deals magic damage and additional damage over time. ESO-Hub. What makes the Stamplar PvP build unique is the healing and burst damage it has. More info. Use the following rotation as the starter point. 5k, 4,5k or 4k. Target: Area. Ymirra, Master of Bone and Scythe. New effect. Skill description. New Effect. Skill description. A Crux is a charge that empowers usage of skills. Arcanist. In Elder Scrolls Online, you can reset your skillpoints or attribute points (health, magicka, and stamina points) at "Rededication Shrines" The fee is 14,050 gold to remove an unlimited number of skills to be able to reuse the skill points, 1400 gold to reset an unlimited number of skill morphs, or 3200 gold to reset all attributes. Elemental Expert. Sap an enemy's agility and wrack them with pain, dealing 14542 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. Scalding Rune is a Skill in Elder Scrolls Online (ESO). Sap Essence doesn't increase Skill damage. Shadowmaster. Casting a Mages Guild ability grants you Empower, increasing the damage of your Heavy Attacks against monsters by 70% for 10 seconds. Cost: 2381. Target: Enemy. Bind an enemy with chaotic magic, dealing 1230 Magic Damage over 10 seconds, and healing you for 141 every 2 seconds. Its pretty easy to calculate the average healing for both these skills. There are seven available classes to play in The Elder Scrolls Online, and they include Dragonknight, Sorcerer, Nightblade, Templar, Warden, Necromancer, and Arcanist. Looking at your setup, you don't have eruption which is a staple of magDK builds, so you could put that there. The healing increases by up to 50% more on targets under 100% Health. Target: Area. Two buffs/debuffs with the same name from different sources will not stack, though a Major and Minor buff of the same type will. DragonKnight - Molten Armaments (Molten Weapons morph) Sorcerer - Mage's Fury (Execute Damage if health drops below 20% within 4 seconds of casting) Two-Handed - Reverse Slash. You can morph. Name: Minor Brittle. Potions: Pros: free up space for Mystic Orb (more DoT damage),. This includes the following abilities: [?] U1:(and morphs): Significantly decreased the cost and. Each tick applies the Overcharged status effect, inflicting Minor Magickasteal for 4 seconds, causing you and. Skill description Share your staff's life-giving energy, healing you or up to 3 nearby allies for 10944 over 10 seconds. Degeneration is low cost and a DoT (Skoria procs), but the heal is basically negligible. 3 seconds, and snare by 15% per. It was only available as part of the Elsweyr Expansion that released on June 4th, 2019, but must now be. com. Great offensive skill that also boosts Damage. The Destructive Clench morph removes the damage over time but adds additional effects based on the staff type:. The Mages Guild skill-line is part of the "Guild" category in the Elder Scrolls Online. This Skill is found in the Mages Guild Skills Skill Line and can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. An ally near the globe can activate the Combustion synergy, causing the orb to. Degeneration Degeneration: Bind an enemy with chaotic magic, dealing 14080 Magic Damage over 20 seconds. ZeniMax, The Elder Scrolls, ESO, Bethesda, Bethesda Softworks and related logos are registered trademarks or. Skill description. Magicka/Stamina Cost is based on a character of Level 50 160. Skills can be reset at Rededication Shrines found. I like the idea of it, the skill is just too expensive for the damage that it does. New effect. Sorcerers summon and control weather phenomena - hurling lightning bolts and creating electrified fields, summoning tornadoes and impenetrable fog and calling upon Daedric forces to summon Storm Atronachs and magical armor. Degeneration is used as part of an offensive rotation for empower damage bonus, and you get the additional magicka bonus for having it slotted. The way I understand Deliberation is to reduce taking damage while being looked out of control to do direct damage yourself or move in normal speed while doing a channel. You gain Major Sorcery for a time after casting. The eruptive damage can occur once every 10 seconds. One that was spammable. Power Surge. Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds. Molten Armaments is an incredible skill. Skills can be reset at Rededication Shrines found in the capital cities of each ESO faction, for a tidy sum of gold. Structured Entropy is a Skill in The Elder Scrolls Online (ESO). Type: Active ability. If an affected enemy dies, you fill an empty Soul Gem and heal for 1748. Take Flight Launch yourself at an enemy, dealing 4878 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. You can increase your skill by engaging in combat with two weapons equipped, or by having Dual Wield skills slotted. Equipment Sets That Affect Major Sorcery. Power surge has the benefit of lasting longer, working out of combat, and even from stealth without revealing you. Target: Self. When triggered, the rune blasts all enemies in the target area for 9372 Flame Damage and an additional 12914 Flame Damage over 22 seconds. Your main spammable is usually on your front bar. The duration is really good, and the 40% Heavy Attack damage is an *amazing* benefit. Share your staff's life-giving energy, healing you or up to 3 nearby allies for 10944 over 10 seconds. This Skill is found in the Mages Guild Skills Skill Line and can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. Bind an enemy with chaotic magic, dealing 4631 Magic Damage over 20 seconds. Once you have morphed an ability, it will. Range: 22m. New Effect. Business, Economics, and Finance. Body and jewelry pieces are always interchangeable as long as you are keeping the weights that you want. When triggered, the rune blasts all enemies in the target area for 9372 Flame Damage and an additional 12914 Flame Damage over 22 seconds. Bring back the old vampire as a different skill line. Type: Active ability. Entropy ESO-Hub. Shoot an arrow coated in Baandari poison at an enemy, dealing 411 Poison Damage and an additional 820 Poison Damage over 10 seconds. Skill description. Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds. The Two-Handed skill-line has active skills that you can activate during combat and passive skills that are always active as long as you have a Two-Handed weapon slotted. Werewolf. Glyph of Increase Magical Harm is a Glyph in Elder Scrolls Online that increases Spell Damage. For endgame, there aren't really any alternatives to mystic orb. Squad up or go solo as you clash against waves of random monsters and powerful bosses. Fires additional bolts at other enemies near the initial target for 22% less damage. Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 10436 Magic Damage every 1 second for 7 seconds. 16 One Bar Nightblade. Casting a Mages Guild ability grants you Empower, increasing the damage of your Heavy Attacks against monsters by 70% for 10 seconds. 5. Fireheart is an excellent option for players that like the idea of creating a Fire Mage. com. Destructive Touch is a Skill in Elder Scrolls Online (ESO). Skill Description. [deleted] • 4 yr. Twist a violent storm around you, dealing 3521 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. Type: Active ability. com. In total, the Damage over Time skills (DoTs) do more damage than your main spammable. Providing Defensive Buffs and De-buffs. 5 seconds and snares them by 50% for 3 seconds. Adds a heal over time when the damage over time is active. The numbers displayed here are the base values for the skills. Degeneration Cast Time: Instant Target: EnemyRange: 28 meters Cost: 2430 Magicka Skill Description Bind an enemy with chaotic magic, dealing 1230 Magic Damage over 10 seconds. Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 14080 Magic Damage over 20 seconds. Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. The strength of the class is its sheer survivability with little effort. Radius: 36 Meters. 6 seconds after using a skill, you will not be able to use a skill at the 1s mark. That will let you unlock the first active skill in each. This beam does mega damage with an extended 4. Nightblades can specialize on three distinctive class skills. Skill description. Svari Snake-Blood Nord DK (AD) Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp. Skill Perks . Excavating - 1 pt Hand Brush, 2 pts Augur, & 1 pt trowel. Vincula a un enemigo con magia caótica, infligiéndole 14080 de daño magia durante 20 segundos. Structured Entropy : Bind an enemy with chaotic magic, dealing 12687 Magic Damage over 20 seconds, and healing you for [1153 / 1165 / 1178 / 1191] every 2 seconds. com. As for the healing aspect of these skills I also prefer Power Surge but thats probably because Im running with 64% spell crit (provided by Julianos and Inner Light). Regeneration. Spell Symmetry is a Skill in Elder Scrolls Online (ESO). Cost: 2646. Currently, ESO has four classes:. Unstable Wall of Elements. For this build we are playing as a Mortal. Skill description. 2430. This shows all the sword and shield skills from the Elder Scrolls Online Patch 1. Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. So if it makes a big difference on health between bars then I go degeneration over structured. Structured Entropy is a Skill in Elder Scrolls Online (ESO). Yes you are wearing one piece Relequen, one piece Nirn on the front bar so you can maintain the 4 piece bonus of both sets at all times. This Skill is found in the Mages Guild Skills and can be unlocked by gaining experience while. Target: Ground. For NPCs who are vampires, see Vampire (NPC). This is not a traditional “leveling build”, but rather a framework. Devastate an enemy with an enhanced charge from your staff, dealing 3522 Magic Damage and an additional 11090 Magic Damage over 20 seconds. Skill description Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Target: Area. Immobilizes the enemy after the stun ends. While in this form you gain Major Resolve and Minor. ESO-Hub. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for. Minor Slayer. Lay claim to an enemy’s soul, dealing 1230 Magic Damage or 1230 Physical Damage over 10 seconds. Each tick applies the Overcharged status effect, inflicting Minor Magickasteal for 4 seconds, causing you and your. Cost: 2700 Magicka. After, apply your buffs and cast the DoT skills on cooldown for the best, highest DPS. My question is:In The Elder Scrolls Online, you can choose between seven powerful Classes, each with three unique Skill Lines that allow you to play your way. Start typing and press enter to search. Hurricane. Templar - Radiant Destruction. New Effect. If you are looking to play solo or if you are a beginner, the Magicka Sorcerer is very forgiving, as it. This was reported weeks ago on PTS. Skills are purchasable abilities in The Elder Scrolls Online. Target: Enemy. The initial hit always applies the element's status effect. Siphon the vigor from your enemies' blood, dealing 5285 Magic Damage to all nearby enemies and healing you and your allies for 1824 plus 20% more for each enemy hit. Call a comet down from the constellations to blast an enemy, dealing 1441 Flame Damage to all enemies in the area, knocking them back and stunning them for 2 seconds. Cost: 3440. Skill Perks . While any set that grants Major Brutality/Sorcery was adjusted to provide both (see Dreugh King Slayer and Rattlecage), non-class skills haven't been changed to do so. This Skill is found in the Mages Guild Skills Skill Line and can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. Bind an enemy with chaotic magic, dealing 3480 Magic Damage over 10 seconds. Used the search function on each page and there are no changes to Degeneration. Skill line: Guild - Mages Guild. As said in the skill description, the morphed mage guild skill "degeneration" is not working correctly. Reply replyI have been using power surge on mag sorc (non CP, so my crit chance is at 35. However, some builds like my nb I might run 2 or 3 shadow abilities on the front bar and having structured on my back bar helps to even out the health difference from having so many shadow on front bar. Of course, make it only last 20-24 seconds. These 100 skill points will be enough to create an Arcanist that has all the passives needed, including Continuous Attack for mount speed and Medicinal Use for potion cooldowns. Target: Cone. Strengths: Very high DPS paired with tanky-ness, good AoE damage. It'll function like Degeneration from the Mage's Guild skill line. Degeneration is an active skill of the talent tree Mages Guild. com. Target: Area. If I hit an enemy with Degeneration it increases to 10k, but if I use Sap essence on an enemy it doesn't increase. Стоимость. Bind an enemy with chaotic magic, dealing 21560 Magic Damage over 20 seconds. Eruption. Adds a heal over time when the damage over time is active. 2% rest of the sorcerer skills +6. Heals two additional targets. ESO-Hub. Molten Weapons is a Skill in Elder Scrolls Online (ESO), this skill can be found and is a part of the Earthen Heart Skill Line. I'm on level 50 CP250 and I'm doing mostly vet dungeons, where I've seen the worst kind of players (the "speedrunners" who doesn't care for the rest of the team or the rage quitters who leave the teams when someone doesn't know a boss mechanic) and. 5 to over 5-second channel. Relying variously on stealth, blades and speed, they thrive on conflict and misfortune trusting to their luck and cunning to survive. Get rid of the group buff part (self-buff only) and make it 2k cheaper. 8 Werewolf Templar. Target: Area. Fire Rune. The Destruction Staff skill-line has active skills that you can activate during combat and passive skills that are always active as long as you have a Destruction Staff weapon slotted. Excess magic spills out from them, granting you Major Sorcery, increasing your. There are both "Active" and "Passive" skills in the game. Shoot an arrow coated in Baandari poison at an enemy, dealing 411 Poison Damage and an additional 820 Poison Damage over 10 seconds. Trap Beast: Set a sharpened blade trap at your location, which takes 1. Also, the base skill and Structured Entropy morph should be Self Cast only and should not require a target at all. If you do the swap right after using a skill, this higher priority GCD will run out before the skill GCD, and you won't notice it, but if you're late and swap say 0. Execute. com’s Templar Leveling Build for the Elder Scrolls Online! This build is intended to act as a framework for someone to follow while leveling a Templar, whether it be a magicka damage dealer, a stamina damage dealer, a tank or a healer. 5 seconds to arm and lasts for 20 seconds. Usually you only need about 8 or 9 seconds of the DOT to out-damage a spammable. You gain Major Brutality and Sorcery for a time after casting. com. Mystic Orb. Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by 1000 for 5 seconds. Momentum is a Skill in Elder Scrolls Online (ESO). Skill description. Reduces the cost as the ability ranks up. This class with base game skills and easy-to-access gear options can be very effective right from the start of the game. This Skill is found in the Mages Guild Skills Skill Line and can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. Type: Active ability. Minor Resolve. ESO-Hub. So everyone uses Volcanic Rune, while Scalding Rune is the ugly child that no one wants. Arcanist. Solar Flare: Conjure a ball of solar energy to heave at an enemy, dealing [6365 / 6435 / 6504 / 6574] Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. New effect. Enemies are immobilized for 3 seconds and marked with Abyssal Ink for 20 seconds. . So, running a dungeon right now and so far, it has never proc'd once. For some builds, it can serve quite nicely as a ranged DD pull. And because degeneration gives the major sorcery buff, the skill itself actually increases the damage it deals. Fulminating Rune. Cost: 3440. 0 system this got altered a LITTLE. Heals two additional targets. Deals up to 100% more damage to enemies under 50% Health. ESO-Hub. New Effect You gain Major Sorcery for a time after casting. Compare this skill with other skills. That skill plus Inner Light where Major Prophecy and Major Sorcery stack is pretty good. Bind an enemy with chaotic magic, dealing 14069 Magic Damage over 20 seconds. Cost: 2700 Stamina. 20 seconds. The numbers displayed here are the base values for the skills. Necromancers are masters of elemental damage that protect themselves with bone and flesh shields while buffing themselves and others with powerful Living Death magic. In this section, we will cover all gear setups for the ESO Magicka Templar DPS build. The Magicka Nightblade known as ‘Flawless’ for the Elder Scrolls Online is finally here updated as Flawless ISH !!! I waited a LONG time to release this build originally and it was definitely worth the wait, but with the new champion point 2. Type: Active ability. 3. Solar Flare. Hi. Good relations with the guild can earn you new skills, perks, and abilities. Entropy is a skill in the Mages Guild skill line under the Guild category in ESO (the Elder Scrolls Online). Pulsar. The forest continues to heal you and your allies in the area for 2825 Health every 1 second for 6 seconds. When the stun ends, they take 3820 Flame Damage and you are healed for 7066 Health. Sorcerer is a Class in Elder Scrolls Online (ESO). Additional 15% chance on hit with weapon attack to heal player for 115% of damage caused. For single target I'd go with Inner Light, Structured Entropy (or Degeneration), Funnel Health, Impale and Crippling Grasp. com. Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Animal Companions. Project a globe of annihilation that slowly floats forward, dealing 991 Magic Damage every 1 second to nearby enemies. Hurl a ball of caltrops that scatter over the target area, dealing 853 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The ESO sets library is always kept up to date and reflects the data ingame. Flame Pulsar hits Burning enemies with Pulsar Afterburn, which deals more damage based on their missing Health. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. Structured Entropy. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. How many zones do I need to complete to hit level 10 in the Mages Guild?In this category of the website you can find a library of all Elder Scrolls Online sets. The Mage’s Guild Skill Line provides four useful Magicka spells. Compare Skills - Please visit the ESO. Degeneration Degeneration: Bind an enemy with chaotic magic, dealing 14080 Magic Damage over 20 seconds. Skill description. ESO-Hub. A flexible Class with strong offensive skills that. com. This effect can occur once every 1 second. Name: Rapid Regeneration. The initial hit always applies the element's status effect. Structured Entropy is a skill in the Mages Guild skill line under the Guild category in ESO (the Elder Scrolls Online). 2. Classes. Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds. At level 15, players will gain an alternate weapon slot/skill bar. Momentum is a Skill in Elder Scrolls Online (ESO). Show 2 more items. Submit. This stun cannot be blocked or dodged. ESO Stamina Templar PvE Build Playstyle. 4 seconds to the target. Mortal. Blessed. Type: Active ability. Mystic Orb. Unlocks at: One Hand and Shield rank 50. New effect. Cost: 5027. Replace Puncturing Sweep for Radiant Oppression at ~40%. The Thieves Guild focuses on improving your criminal pursuits such as fencing, bounties, or decreasing your detection range. Cost: 2700 Stamina. the hot is even better now on structured entropy, ticks every 2 seconds instead of every 6, meaning you will get 7 ticks per cast instead of 3 and degeneration gives 100 mag back on light attacks, while doing way more dps, your "mag dps" friends might be able to run blue max health/mag food instead of witchmothers, which is the only reason. Status effects. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. Skill Description.